Name: Morpher
        Allegiance: Nod
        Rank: General
        Specialty: Command of the Black Hand

        TO Role: Mod Leader.

Personnel File:
A new name to have came into our intelligence. Although a new name, this is not to doubt his skill. He has risen through the ranks of Nod with incredible speed, much like his battle tactics. His assaults are swift, clean and effective. His battle tactics have become required reading for both GDI and Nod officers. His skills seem to have helped change the way Nod fights on the battlefield, and as such, resulting in a change in GDI tactics also. He has had a huge affect upon the battlefield.
For his age, is intelligence is incredible. He has been known to outwit and outsmart some of the oldest commanders in the brotherhood's ranks. He plays a dangerous game, and is constantly on the move, never staying in one location for too long, for knowing that many people would like to take advantage of him given the chance.
Our intelligence will be keeping a close eye on the activities and continued progression of the general, this is one who most certainly should not be underestimated.

Comment:
The first Command and Conquer game I played was Red Alert Retaliation for playstation. After that I was hooked on it, I played it to death, every mission everything. For some reason I always wanted it to have a fire/flame tank, don't ask me why.
The next game I played was Tiberian Sun for PC, I liked it a lot, I liked the story and the units and thought it was easy to sit down and play. Not too long after, while browsing I saw a pic showing a sign post with a simple name edit, I wanted to learn how to do it and that lead me to Final Sun somehow. After that I downloaded a mod, Tiberian Sun Gold, I was amazed at how someone had done this and was determined to do it myself. Eventually I got the tools and had the idea for TO.
When I first thought of TO the main idea was to add new tiberium and mainly creatures to the game. Also to balance out the rules a little, and add and modify a few units. It has grown far bigger than I could have imagined and now what I want TO to do is to make a new atmosphere to the game that still has the originality and feel of the orignal TS, but as interest grew it is now being given a whole new visiual look and many new fresh ideas will be put in the mod to give the best feel and gameplay.